give each mc client a destination number when connecting

master
Alex 2022-03-15 21:34:03 +01:00
parent 8d94edf656
commit e8e633d6b4
1 changed files with 0 additions and 4 deletions

View File

@ -297,20 +297,16 @@ func SendMessageToMinecraftServer(originDest int, originCmdID int, status int, d
} }
func GenerateDestForNewMinecraftClient() int { func GenerateDestForNewMinecraftClient() int {
//availableDestFound := false
newDest := 10 newDest := 10
for { for {
//if !availableDestFound {
if isDestInUsageFromOneMinecraftClient(newDest) { if isDestInUsageFromOneMinecraftClient(newDest) {
logger.Minecraft.Debugln("found dest", newDest) logger.Minecraft.Debugln("found dest", newDest)
//availableDestFound = true
break break
} else { } else {
logger.Minecraft.Debugln("count dest up") logger.Minecraft.Debugln("count dest up")
newDest++ newDest++
} }
//}
} }