From e8e633d6b446c7cc2d3963a76fefe8afd0082592 Mon Sep 17 00:00:00 2001 From: Alex Date: Tue, 15 Mar 2022 21:34:03 +0100 Subject: [PATCH] give each mc client a destination number when connecting --- serverCommunication/minecraft.go | 4 ---- 1 file changed, 4 deletions(-) diff --git a/serverCommunication/minecraft.go b/serverCommunication/minecraft.go index b565bae..ca3e792 100644 --- a/serverCommunication/minecraft.go +++ b/serverCommunication/minecraft.go @@ -297,20 +297,16 @@ func SendMessageToMinecraftServer(originDest int, originCmdID int, status int, d } func GenerateDestForNewMinecraftClient() int { - //availableDestFound := false newDest := 10 for { - //if !availableDestFound { if isDestInUsageFromOneMinecraftClient(newDest) { logger.Minecraft.Debugln("found dest", newDest) - //availableDestFound = true break } else { logger.Minecraft.Debugln("count dest up") newDest++ } - //} }