give each mc client a destination number when connecting

master
Alex 2022-03-15 21:33:31 +01:00
parent 141b33dadc
commit 8d94edf656
1 changed files with 10 additions and 10 deletions

View File

@ -297,20 +297,20 @@ func SendMessageToMinecraftServer(originDest int, originCmdID int, status int, d
}
func GenerateDestForNewMinecraftClient() int {
availableDestFound := false
//availableDestFound := false
newDest := 10
for {
if !availableDestFound {
//if !availableDestFound {
if isDestInUsageFromOneMinecraftClient(newDest) {
logger.Minecraft.Debugln("found dest", newDest)
availableDestFound = true
//availableDestFound = true
break
} else {
logger.Minecraft.Debugln("count dest up")
newDest++
}
}
//}
}