From 8d94edf6568a72c9dca85899abb9e78a85d69051 Mon Sep 17 00:00:00 2001 From: Alex Date: Tue, 15 Mar 2022 21:33:31 +0100 Subject: [PATCH] give each mc client a destination number when connecting --- serverCommunication/minecraft.go | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/serverCommunication/minecraft.go b/serverCommunication/minecraft.go index 84973e8..b565bae 100644 --- a/serverCommunication/minecraft.go +++ b/serverCommunication/minecraft.go @@ -297,20 +297,20 @@ func SendMessageToMinecraftServer(originDest int, originCmdID int, status int, d } func GenerateDestForNewMinecraftClient() int { - availableDestFound := false + //availableDestFound := false newDest := 10 for { - if !availableDestFound { - if isDestInUsageFromOneMinecraftClient(newDest) { - logger.Minecraft.Debugln("found dest", newDest) - availableDestFound = true - break - } else { - logger.Minecraft.Debugln("count dest up") - newDest++ - } + //if !availableDestFound { + if isDestInUsageFromOneMinecraftClient(newDest) { + logger.Minecraft.Debugln("found dest", newDest) + //availableDestFound = true + break + } else { + logger.Minecraft.Debugln("count dest up") + newDest++ } + //} }