package cache import "krakatoa.net/backend/modules/structs" var WebClients = make(map[string]*structs.WebClient) var MinecraftClients = make(map[string]*structs.MinecraftClient) var WebVoiceMessagesSendQueue = make(map[int]*structs.WebClientSendQueueMessage) var WebMobileMessagesSendQueue = make(map[int]*structs.WebClientSendQueueMessage) func IsInWebMessagesSendQueue(queue map[int]*structs.WebClientSendQueueMessage, cmdID int) bool { for CmdID, _ := range queue { if CmdID == cmdID { return true } } return false }