give each mc client a destination number when connecting
parent
33e5f71f8e
commit
f340e54f80
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@ -300,16 +300,20 @@ func GenerateDestForNewMinecraftClient() int {
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availableDestFound := false
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newDest := 10
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for !availableDestFound {
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for {
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if !availableDestFound {
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if isDestInUsageFromOneMinecraftClient(newDest) {
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logger.Minecraft.Debugln("found dest", newDest)
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availableDestFound = true
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break
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} else {
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logger.Minecraft.Debugln("count dest up")
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newDest++
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}
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}
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}
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logger.Minecraft.Debugln("finally found this dest", newDest)
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return newDest
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