added ack handling for voice and mobile send queue messages

master
Alex 2022-03-01 19:36:28 +01:00
parent 9a7791dc94
commit c23a6dcdab
1 changed files with 38 additions and 17 deletions

View File

@ -6,6 +6,7 @@ import (
"krakatoa.net/backend/modules/cache"
"krakatoa.net/backend/modules/configs/kraSettingsConfig"
"krakatoa.net/backend/modules/logger"
"krakatoa.net/backend/modules/structs"
)
/*
@ -32,21 +33,43 @@ func AckHandler() {
for _ = range ticker.C {
currentTime := time.Now()
/*for uuid, webClient := range cache.WebClients {
logger.Web.Println("ackHandler web client", uuid, webClient.SendVoiceQueueMessages, webClient.SendMobileQueueMessages)
for _, webClient := range cache.WebClients {
for _, msg := range webClient.SendVoiceQueueMessages {
handleSendQueueMessage(currentTime, webClient, true, nil, msg)
}
} */
for _, msg := range webClient.SendMobileQueueMessages {
handleSendQueueMessage(currentTime, webClient, false, nil, msg)
}
}
for _, mcClient := range cache.MinecraftClients {
for _, msg := range mcClient.SendQueueMessages {
handleSendQueueMessage(currentTime, nil, false, mcClient, msg)
}
}
}
}
func handleSendQueueMessage(currentTime time.Time, webClient *structs.WebClient, isVoice bool, mcClient *structs.MinecraftClient, msg *structs.SendQueueMessage) {
if int(currentTime.UnixMilli())-int(msg.Time.UnixMilli()) > kraSettingsConfig.Cfg.WebSocket.AckTimeouts[msg.TrySendCount] {
logger.Minecraft.Println("here")
var err error
if webClient != nil && mcClient != nil {
msg.Time = currentTime
err := mcClient.SendBinaryMessage(msg.MessageRaw)
if webClient != nil {
if isVoice {
err = webClient.SendBinaryMessage(webClient.VoiceConn, msg.MessageRaw)
} else {
err = webClient.SendBinaryMessage(webClient.MobileConn, msg.MessageRaw)
}
} else {
err = mcClient.SendBinaryMessage(msg.MessageRaw)
}
if err != nil {
logger.Minecraft.Println("ackHandler err sending msg", err)
logger.Web.Println("ackHandler err sending msg", err)
}
if msg.TrySendCount < 4 {
@ -55,5 +78,3 @@ func AckHandler() {
}
}
}
}
}