send message to mc server

master
Alex 2021-12-28 21:58:19 +01:00
parent 4af290fcf7
commit c0a5177c4f
1 changed files with 6 additions and 2 deletions

View File

@ -1,6 +1,8 @@
package serverCommunication
import (
"errors"
"github.com/gofiber/websocket/v2"
"krakatoa.net/backend/modules/cache"
"krakatoa.net/backend/modules/kraProtocol"
@ -98,7 +100,7 @@ func SendMessageToServer(dest int, playerUuid string, args string) {
}
}
func SendMessageToMinecraftServer(status int, dest int, playerUuid string, cmdNumber int, args string) {
func SendMessageToMinecraftServer(status int, dest int, playerUuid string, cmdNumber int, args string) error {
cmdID := 0
raw := kraProtocol.EncodeJavaMessage(status, cmdID, dest, playerUuid, cmdNumber, args)
@ -107,12 +109,14 @@ func SendMessageToMinecraftServer(status int, dest int, playerUuid string, cmdNu
mcClient := GetMinecraftClientByName(serverName)
if mcClient == nil {
return
return errors.New("mcClient nil")
}
err := mcClient.Connection.WriteMessage(websocket.BinaryMessage, raw)
if err != nil {
logger.Minecraft.Warnln("err", err)
return errors.New("write err: " + err.Error())
}
return nil
}