Connection message for Minecraft when the mobile connection is closed

master
Alex 2022-03-13 21:37:50 +01:00
parent 2f8a0ae506
commit 94d81874b9
1 changed files with 2 additions and 3 deletions

View File

@ -67,14 +67,13 @@ func RunHub() {
client.MobileCmdIDs = []int{} client.MobileCmdIDs = []int{}
logger.Web.Println("delete mobileConn", client) logger.Web.Println("delete mobileConn", client)
//serverCommunication.SendMessageToServer(kraProtocol.DestProxy, uuid, "1") serverCommunication.SendMessageToMinecraftServer(kraProtocol.DestBackend, 0, kraProtocol.StatusGet, 10, uuid, 22348, "")
serverCommunication.SendMessageToMinecraftServer(kraProtocol.DestBackend, 0, kraProtocol.StatusGet, 10, uuid, 64247, "")
} else if client.VoiceConn == connection { } else if client.VoiceConn == connection {
client.VoiceConn = nil client.VoiceConn = nil
client.VoiceCmdIDs = []int{} client.VoiceCmdIDs = []int{}
logger.Web.Println("delete voiceConn", client) logger.Web.Println("delete voiceConn", client)
serverCommunication.SendMessageToServer(kraProtocol.DestProxy, uuid, "2") serverCommunication.SendMessageToMinecraftServer(kraProtocol.DestBackend, 0, kraProtocol.StatusGet, 10, uuid, 64247, "")
} }
logger.Web.Println("client after updating", client) logger.Web.Println("client after updating", client)